You Can Eat Destiny 2 Spicy Ramen At PAX AUS

One of Destiny 2‘s most over-the-top emotes is called “Spicy Ramen.” It is precisely what it sounds like, an emote that shows your character quickly cooking and consuming one of Cayde-6’s favourite meals. Now, Bungie and Activision have announced a special promotion that brings this video game ramen, and other variations, to life at PAX AUS October 27-29 in Melbourne.

A pop-up restaurant run the izakaya and sake bar Akachochin at the Melbourne gaming event will offer the spicy ramen to “celebrate Cayde-6’s devotion to Spicy Ramen [and] deliver a fun, one-off dining experience for Destiny 2 fans and PAX visitors.”

There are three different flavours inspired by Destiny 2 characters:

  • Cayde 7’s Spicy Ramen “in all its glory” (this is the spiciest)
  • Zavala Ramen with Miso broth
  • Ikora Rey Ramen with Soy broth

These will be available on a first come, first served basis, so if you want some, it’s probably a good idea to go early. The pop-up bar is located at the Melbourne Convention Centre’s “Common Lawn,” for the duration of the show or until they sell out.

“We love creating new dishes, so couldn’t wait to produce a Spicy Ramen recipe in honour of Destiny’s Cayde-6, that he could truly be proud of!” Akachochin head chef Uein Hayashi said in a statement.

Destiny 2’s PC version, which launches on October 24, will be playable at PAX AUS at the Razer and Alienware booths on the show floor. GameSpot is attending the show and hosting a stage. You can see a rundown of all of the GameSpot Theatre panels right here. Keep checking back with GameSpot for lots more from PAX AUS in the days ahead!

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Destiny 2 PSA: Don't Spend Your Upgrade Points All At Once (Unless You Love Your Subclass)

One of the many ways in which Destiny 2 makes small but welcome changes to the original game concerns subclass upgrades. No longer do you obtain new abilities and skills simply by grinding away; something called Upgrade Points are now used to pick out precisely the things you want to unlock. But just because you have options for things to spend your Upgrade Points on doesn’t necessarily mean you should do so right away.

Upgrade Points are earned in a variety of ways, including completing Adventures, but the easiest way is by leveling up. Each level you earn rewards you with one Upgrade Point, but that point can be spent on any subclass–not just the one you’re currently using.

Once you hit the level cap, those Upgrade Points won’t be quite as easy to secure, and thus, unlocking everything in a given subclass eventually becomes a more time-consuming process. As a result, you should consider planning ahead and being frugal with your Upgrade Points. If you know you’re excited to play a subclass that you won’t unlock until later, you would be well served to save some of those early Upgrade Points until you can dump it into your subclass of choice.

For more advice, check out our roundup of Destiny 2 guides and tips.

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Destiny 2 Not Getting A Halloween Event This Year And Here's Why

Destiny 2 isn’t going to have a Halloween event this year. Bungie community manager David “Deej” Dague told a fan on Twitter that while there won’t be a Festival of the Lost event this year, it could happen this time next year.

“No, Sir,” Dague told the fan who asked directly if there would be a Festival of the Lost event in Destiny 2 this year. “We may see it again someday but Season 1 has been about launch and ritual activation. The first event for Destiny 2 is The Dawning.”

Destiny 2 Not Getting A Halloween Event This Year And Here's Why
A scene from Destiny 1’s Festival of the Lost

Festival of the Lost was Destiny 1’s Halloween event. As part of it, the game’s social space, The Tower, received a creepy makeover, while Bungie added “treats” in the form of eerie masks and other customization items. Additionally, Crucible matches played out in the dark to give them a spooky feel.

As for The Dawning, this is Destiny 2’s limited-time competition that gives the game something of a wintry makeover. This includes some cool-looking winter-themed cosmetic items, as well as a full set of Dawning-themed armor. Additionally, Bungie is adding ice hockey to The Farm and the ability to throw snowballs at people, instantly guaranteeing that I go back.

Following its release for PlayStation 4 and Xbox One in September, Destiny 2 launches for PC tomorrow, October 24. It’ll be available exclusively through Blizzard’s platform, which recently was updated with some nice new features and functionality.

While Destiny 2 is not celebrating Halloween, many other games are like Call of Duty: Infinite Warfare, Gears of War 4, and The Elder Scrolls Online. You can see a roundup of how these games and others are celebrating the spooky day right here.

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Nvidia Releases New Driver Ahead Of Destiny 2, AC Origins PC Launch; Here's What It Does

If you’re using any of Nvidia’s video cards, then you’ll want to update to the latest graphics driver, especially if you’re playing one of this week’s big releases. Version 388.00 ensures that both Destiny 2 and Assassin’s Creed Origins are optimized for the best performance possible. There are also a few bug fixes and existing issues PC users should be aware of.

As for Destiny 2, the game gets an SLI profile to support those who use multiple video cards. We had hands-on with the game prior to release before the new driver, and it ran extremely smooth at 60 frames-per-second in 4K with a GTX 1080 Ti. You can read about our experience and a few of the key differences in the PC version of Destiny 2 or check out Nvidia’s PC performance guide.

Other than optimizations, Assassin’s Creed Origins isn’t getting any other features yet. PC hardware requirements were revealed earlier this month and are relatively lax. The game requires at least a GTX 660 and recommends at least a GTX 760, as far as GeForce cards go.

In addition to optimizations for new games, two bug fixes come packaged with the driver:

  • Notebook GTX 1080 and G-Sync: Stuttering occurs while playing games such as Doom, Counter-Strike: Global Offensive, and The Witcher 3: Wild Hunt on an external display.
  • Alienware laptops with GM204-based GPUs (900M series) are not included in this driver release. Support for these products will be added in the next driver.

As with any new driver, version 388.00 makes note of a few existing bugs:

  • GTX 780 Ti in SLI: There is no display output when connecting the DisplayPort and two DVI monitors.
  • GTX 1070 and Adobe Reader 3D: There is corruption in the PDF.
  • Kepler-based Titan cards: The operating system fails after installing the graphics card on an AMD Threadripper-enabled motherboard.

Games released earlier this month, such as Forza Motorsport 7, Middle-earth: Shadow of War, and The Evil Within 2, received support from the previous Nvidia driver. If you haven’t updated your drivers in a while, be sure to do so before jumping into the latest games. You can read the official full release notes PDF from Nvidia here.

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Destiny 2 PC Graphics Options Explained And How To Improve FPS

The PC version of Destiny 2 is shaping up to be a game specifically tuned for the platform to such an extent that every graphics options gets a full explanation and side-by-side comparison. Nvidia did the brunt of that work, showcased in a blog post that went up recently on the company’s official website. It even gave internal benchmark results that tested the framerate difference between all the different settings.

One thing to note is that multisample anti-aliasing (MSAA) was scrapped from the anti-aliasing options, which caused problems for performance and visual quality in the PC beta. However, everything else that was seen in the beta will be in the final game. Graphics options are as follows:

  • Resolution
  • V-sync (30 FPS, 60 FPS, Off)
  • Field of View (55 to 105)
  • Anti-aliasing (FXAA, SMAA,)
  • Ambient Occlusion (HDAO, 3D)
  • Texture Anisotropy (Anisotropic Filtering, up to 16x)
  • Texture Quality
  • Shadow Quality
  • Depth of Field
  • Environmental Detail Distance
  • Character Detail Distance
  • Foliage Detail Distance
  • Foliage Shadow Distance
  • Light Shafts
  • Motion Blur
  • Wind Impulse
  • Render Resolution
  • High Dynamic Range (HDR)
Destiny 2 PC Graphics Options Explained And How To Improve FPS
Check out all the screenshots of Destiny 2 on PC with max graphics settings.
Destiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPSDestiny 2 PC Graphics Options Explained And How To Improve FPS

Nvidia makes note of certain options that will give the most noticeable boost in framerate without affecting visual quality significantly. This is particularly helpful for systems that struggle with max settings. Based on the company’s tests using a GTX 1060 GPU (6GB) and Intel Core i7-6700K CPU (4.6GHz) at 1080p, the following was recommended:

  • Turning off “Depth of Field” gave an extra 4 FPS
  • Going from an “FOV” of 105 to 95 saved about 2.4 FPS
  • “Foliage Detail Distance” from High to Medium added 4.1 FPS
  • Using HDAO instead of 3D for “Ambient Occlusion” boosted framerate by 5.4 FPS
  • “Shadow Quality” on High instead of Highest saves about 4.1 FPS
    • Note: using Medium offers a 9.4 FPS boost from Highest

Some visually striking effects actually don’t impact performance, as you can see from Nvidia’s test results and in-depth analysis. There are also interactive screenshot comparisons for nearly every option possible. You’ll be able to do this yourself on October 24 when Destiny 2 launches for PC. For more on the game itself, check out our wealth of guides here on GameSpot. And read Kallie Plagge’s Destiny 2 review in which she awarded the console versions 8/10, stating “It’s a much stronger foundation than the original had and one that’s enough on its own to keep people coming back week after week.”

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It's A Big Week For New Game Releases

Fall is typically the busiest time of year for new game releases, and this year is no exception. This week in particular, though, is certainly the busiest of the season and maybe even the entire year.

Tuesday, October 24, marks the much-anticipated debut of the Destiny series on PC, with Destiny 2 finally launching on the platform. In terms of content, it’s identical to the Xbox One version; it’s missing certain PS4-exclusive content that won’t be released on other systems until late next year. Despite that, the PC version looks as if it might be the best way to play, thanks to the added visual options, improved performance, and the ability to play with a mouse and keyboard (or controller, if that’s your preference), among other things. We got to try it recently and broke down what sets Destiny 2 on PC apart.

Things get wild on Friday, October 27. We’ve more frequently seen publishers choose to release their games on Friday in the US, as has been customary in Europe for some time. Three different companies have chosen this particular Friday to release their high-profile games: Nintendo with Super Mario Odyssey (Switch), Bethesda with Wolfenstein II: The New Colossus (PC, PS4, and Xbox One), and Ubisoft with Assassin’s Creed Origins (PC, PS4, and Xbox One).

Any of those would ordinarily be the biggest game in a given week (if not month), and yet they face stiff competition from each other in even claiming to be the largest title for a single day. And if the games themselves weren’t enough for you to buy this week, they crowd the release slate further, with Mario Odyssey receiving new Amiibo figures and Origins featuring a number of special editions best conveyed through scientific notation.

That’s four major releases happening in the space of four days. And those somehow don’t represent everything coming out this week, either, as Just Dance 2018 arrives on October 24, joined by a number of smaller games: Hidden Agenda, Knowledge Is Power, Rapala Fishing: Pro Series, and more. That’s to say nothing of the many digital-only releases that will arrive on the various console stores–recent weeks have seen dozens of new Switch games–and Steam, which attracts a constant stream of new games.

November, often the busiest month of the year, feels comparatively quiet. That’s not to say it’s lacking big releases of its own, with Call of Duty: WWII, Star Wars Battlefront II, Need for Speed Payback, Sonic Forces, Pokemon Ultra Sun and Moon, Skyrim VR, Horizon: Zero Dawn‘s Frozen Wilds DLC, and a trio of big-name, mature Switch games that release in the space of one week. As of now, December will be slower, though we still have Xenoblade Chronicles 2, Doom VFR, Okami HD, and Fallout 4 VR to look forward to at the very least.

It’s going to be a busy couple of months. Hopefully your wallet and schedule are ready.

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Wolfenstein 2: The New Colossus PC Requirements And Recommended Specs Revealed

Today, Bethesda unveiled the required and recommended hardware specifications for the PC version of Wolfenstein II: The New Colossus. In addition, many of the graphics options were revealed, which includes an FOV slider, ultrawide monitor support, an uncapped framerate, and multiple colorblind modes.

Minimum Requirements

  • CPU: Intel Core i7-3770 / AMD FX-8350 or better
  • GPU: Nvidia GTX 770 4GB / AMD Radeon R9 290 4GB or better
  • RAM: 8 GB
  • OS: Windows 7, 8.1, or 10 (64-Bit)
  • Storage: 55GB

Recommended Specs:

  • CPU: Intel Core i7-4770 / AMD FX-9370 or better
  • GPU: Nvidia GTX 1060 6GB / AMD Radeon RX 470 4GB or better
  • RAM: 16 GB
  • OS: Windows 7, 8.1, or 10 (64-Bit)
  • Storage: 55GB

Bethesda also makes note of additional requirements such as Steam and broadband internet for activation and installation of the game. And if you happen to use the Windows 8.1 operating system, new AMD GPU drivers will not work.

As far as specific options in the graphics settings menu, you’ll have plenty of customization. Three colorblind modes are available: protanopia, deuteranopia, tritanopia. The field of view (FOV) slider will range from 70 to 120, and the game will properly support the ultrawide 21:9 aspect ratio (as well as standard 16:9, 16:10, and even 4:3). There are four anti-aliasing options to choose from: TAA, FXAA, SMAA, and TSSAA–check out how these different anti-aliasing techniques work for more information. As for the more granular advanced options, these are the visuals you can tinker with:

  • Lights
  • Shadows
  • Directional Occlusion
  • Reflections
  • Decals
  • Motion Blur
  • Image Streaming
  • Volumetric Quality
  • Decal Filtering
  • Deferred Rendering
  • Chromatic Aberration
  • Depth of Field
  • Resolution Scaling

The game was built with the Vulkan graphics API, which was a precedent set with the support in last year’s Doom; Bethesda specifically calls out AMD’s RX Vega video cards as optimized for Wolfenstein II and the Vulkan API, but we’ll see how the latest hardware runs the game once it’s released.

Wolfenstein II: The New Colossus launches on October 27 for PlayStation 4, Xbox One, and PC. It will also come out for the Nintendo Switch sometime in 2018. For everything else you need to know about this upcoming first-person shooter, be sure to check out our roundup of Wolfenstein II features and videos.

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Destiny 2 Guide: How To Activate Heroic Public Events On Every Planet

One of Destiny 2‘s many additions to existing systems is the concept of Heroic Public Events. These are harder versions of the standard Public Events you run into throughout the world and, as such, provide an opportunity to earn better loot. Unlocking them, however, is not quite as simple as pressing a button to jack up the difficulty.

The process for activating a Heroic Public Event varies from one to the next. There is a specific set of steps you (or the other players around) have to follow; these need to be repeated within the time limit each time you want to attempt a Heroic. The video above provides a step-by-step breakdown of what you need to do for each Public Event, which should make it easy to identify exactly where to go and what to do. You’ll also find the instructions for each Heroic below–be mindful to do everything before the event’s time limit expires. For more, check out our roundup of all of our Destiny 2 guides, tips, and news.

Injection Rig Heroic Public Event

Start out by killing a Psion, and then shoot a vent at the top of the rig. Although you’ll be taking damage, be sure to destroy it. Kill the next Psion and destroy another vent located in the middle of the rig. Kill a third Psion and then destroy the vent that becomes exposed at the bottom of the rig. You may need to run around the middle in order to see which part of it has opened up to take damage; the first two sets of vents will be present on all sides. This process will cause a boss, Infiltrator Valus, to spawn, whom you’ll need to defeat.

Destroy The Arsenal Walker Heroic Public Event

The goal here is to obtain the three Scorch Cannons surrounding the area, each of which is encased in a dome. As usual when dealing with a walker, attack one of its legs until it collapses. This will cause it to drop three Arc Charges, which you’ll then need to carry to one of the domes containing a Scorch Cannon. The dome will have a place to deposit the Arc Charge, and you’ll need to bring a total of two to each dome to get your hands on the weapon. Eventually, a second walker will be deployed, and you’ll have to defeat both of them to finish.

Glimmer Extraction Heroic Public Event

At each of the sites throughout the event, there is a device that is extracting Glimmer. Destroy each of these before eliminating all of the nearby enemies. Then, at the final site, you’ll have to guard a pile of Glimmer while standing in a designated area to complete a transmat process. Stay in the area as much as possible, as the transmat has to finish before time runs out.

Cabal Excavation Heroic Public Event

Stand near the drill to make progress, and eventually (once you’re somewhere around 30-50% complete), a Cabal Thresher ship will fly in nearby. Do everything you can to quickly destroy it, as it will fly away and return once more, but that’s it. If you manage to do so, a Centurion boss will spawn who needs to be defeated to complete the Heroic.

Witches’ Ritual Heroic Public Event

Start out by killing a pair of Wizards while standing on the designated circles on the ground. At this point, you’ll need to stand on one of the circles and destroy two shards–one is above and to the left of the big portal that enemies are coming through, and the other is above and to the right. This will cause a Hive Knight boss to spawn in; defeat him, and you’re all done.

Ether Resupply Heroic Public Event

Before taking out the giant Servitor, quickly kill all of the smaller ones around the area that spawn in. Once they’ve been dealt with, the main enemy becomes more challenging. Defeat it and you’re done.

Taken Blight Heroic Public Event

The initial goal here is to destroy the giant Blight ball, which is immune to regular damage. In order to hurt it, you’ll need to obtain the Blight Receding buff by going into the nearby Blight-infested area. Step back outside with the buff and deal as much damage as you can to the big Blight ball. Be sure to step back in re-obtain the buff when it wears off. Once you’ve destroyed the ball, the Blightmaker boss spawns in, and you’ll have to defeat it to complete the Heroic.

Spire Integration Heroic Public Event

In addition to protecting the main conduit, players have to go around and stand on nearby pads; these are close by, with the conduit displaying a visual effect pointing you in the direction of each one. There are three in total that need to be captured, and once that’s done, a Hydra will spawn in that needs to be defeated.

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Why GTA 5 Never Got Any Single-Player DLC Expansions

Rockstar Games never promised it would release single-player expansions for Grand Theft Auto V, but some fans hoped the developer would. After all, Grand Theft Auto IV had some excellent story add-ons in the form of The Ballad of Gay Tony and The Lost And Damned. Rockstar has instead focused on updates for GTA Online, which have been plentiful and substantial. Now, Rockstar design director Imran Sarwar has explained that it was “not really a conscious decision” to not release single-player expansions for GTA V. Instead, it “just happened” to work out that way, he told Game Informer.

Sarwar added that Rockstar “would love to” make single-player DLC for its other games in the future. “As a company we love single-player more than anything, and believe in it absolutely–for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games. With GTA V, the single-player game was absolutely massive and very, very complete,” Sarwar said.

Further explaining why GTA V never got any single-player expansions, Sarwar said it came down to a lack of resources, in addition to the company’s focus on its next big game, Red Dead Redemption 2. For GTA V, “We did not feel single-player expansions were either possible or necessary, but we may well do them for future projects.”

Sarwar went on to say that “bandwidth issues” are a constant concern for Rockstar “because we are perfectionists.” He added: “To make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player open-world games more than anything. I don’t think you could make a game like GTA V if you did not like single-player games and trying to expand their possibilities!”

Rockstar parent company Take-Two Interactive has never released specific revenue figures for GTA Online–which makes money through microtransactions–but the game is almost always called out in earnings reports as a top driver of what Take-Two calls “recurrent consumer spending.” Take-Two CEO Strauss Zelnick has referred to GTA Online as “the gift that keeps on giving” as it relates to revenue. The base game, GTA V, continues to land in the top-seller charts worldwide, more than four years after its initial release in September 2013.

In December 2013, Rockstar teased–but never fully committed to releasing–“substantial additions” to GTA V that would continue the stories of main characters Michael, Franklin, and Trevor. Rockstar never said if this would happen in single-player or multiplayer.

In May 2015, Zelnick said on an earnings call that he couldn’t remember Rockstar even teasing anything new for GTA V story content. Take-Two later clarified that Zelnick misspoke.

Game Informer’s full interview covers a number of other topics about GTA V and GTA Online, including its continued success, balance issues, and more. You can read it here. GTA Online’s newest update added a cool racing mode called Transform where you switch between vehicle types in the middle of races.

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Dragon Ball FighterZ DLC Season Pass Adds 8 New Playable Characters

Bandai Namco has shared a lot of exciting news about Dragon Ball FighterZ today. On top of announcing a release date for the highly anticipated fighting game, as well as an upcoming open beta for PS4 and Xbox One, today the publisher revealed the first details about the game’s DLC character pass.

Following the game’s launch, players will have the option to purchase the FighterZ Pass, which grants access to a slate of DLC characters “at a discounted price.” The pass costs $35 and gives players access to eight new characters when they’re released. Bandai Namco hasn’t hinted at which characters will be included, but they’ll come alongside their respective stamps and lobby avatars.

Dragon Ball FighterZ DLC Season Pass Adds 8 New Playable Characters

So far, Bandai Namco has revealed 18 characters for Dragon Ball FighterZ, including fan favorites like Goku, Vegeta, Piccolo, Future Trunks, and Android 18. Most recently, we learned that two more villains, Nappa and Captain Ginyu, will also be playable characters. You can see all the Dragon Ball FighterZ characters in our roundup.

Dragon Ball FighterZ releases for PS4, Xbox One, and PC in the US and Europe on January 26, 2018. PS4 and Xbox One players who pre-order the digital version will get early access to the game’s open beta, though Bandai Namco hasn’t revealed any timing details. Pre-ordering the title also unlocks Super Saiyan Blue Goku and Super Saiyan Blue Vegeta early.

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