PS4 Controller Now Fully Supported By Steam

Steam now fully supports the PS4‘s DualShock 4 controller, according to the latest patch notes for Valve’s PC gaming platform.

The update was first revealed in October and adds “access to the same sort of customization/configuration support as Steam Controllers.” That means you’ll finally be able to take advantage of the PS4’s touchpad and gyroscope, and map them to act like a keyboard and mouse or control menus, for example.

It’s currently unclear whether the support extends to Mac-based Steam users.

Steam will now read your DualShock 4 exactly like a Steam Controller–though the in-game icons will likely remain ABXY in gamepad mode, and not switch to the PlayStation shape symbols unless developers patch their games especially.

Back in August, Sony announced a wireless USB adapter for the DualShock 4, alongside bringing its streaming service PlayStation Now to PC. The adapter works in the same way as it does when connecting the PS4 controller to a PC via a wired USB connection. Not every game offers functionality for the DualShock 4, and this means that it won’t work with these games.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Rainbow Six Siege Patch Improves Its Weakest Character, Adds a New PvP Map

The next update for Rainbow Six Siege arrives tomorrow, December 15. This is the latest “mid-season reinforcement” patch, and it makes some major changes to characters and adds a new PvP map.

Tachanka has been in Siege since launch, and he’s widely considered the weakest of the game’s Operators. Ubisoft admitted as much in the patch notes for this update, noting that he has the lowest pick rate of any character. “When looking at Tachanka, the biggest downside lies in the gadget,” the developer explained. “The tradeoff between his turret’s stopping power and his lack of mobility isn’t good enough. Attackers have several ways to deny him with the element of surprise, and can easily headshot him once they know his position.”

With this patch, Tachanka’s turret gains a shield that protects him from headshots in the direction he’s facing. It’s still possible to flank him and nail a headshot, but the shield should give Tachanka players a better chance to avoid that fate. The shield can be destroyed separately from the turret, provided it’s shot enough. To compensate for this added protection, the gun now has some additional recoil and spread when it’s fired.

Also new is a variant of the Bartlett University map. Previously only available in non-PvP modes, it’s been updated to work as a competitive map. “The newly redesigned map removes all the gas and PvE elements from the original design, and introduces better destruction, improved visual layout for better orientation, and a new two-layer destruction,” Ubisoft said.

While Tachanka’s changes are the most significant in terms of character tweaks, he’s not the only one seeing changes. Fuze gains an additional cluster charge, and the range at which they’re effective is being expanded. Bandit gets another battery, while Smoke’s gas canisters will be thrown like grenades, rather than nitro cells. And finally, Blackbeard gets nerfed in three ways: his shield loses HP, the time it takes to aim down sight has increased, and the delay before being able to ADS after sprinting has gone up.

Weapons for a number of characters are also being adjusted. The overall goal is to better balance SMGs against assault rifles; this mostly manifests itself in the form of recoil decreases for SMGs. The extensive list of specific changes can be seen here.

Also of note, grenade explosions should be more consistent, and shields will now offer directional resistance against explosions (except for those used by Blackbeard and Tachanka).

Finally, there are a number of bug fixes. You can check all of those out, along with the full patch notes, here.

Ubisoft recently confirmed a second year of content for Siege and outlined what players can expect. it also released two new versions of the game that are now available.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Play The Division for Free on PC This Weekend

If you’ve been waiting to try out The Division or simply want to check out the PC version, this weekend presents the perfect opportunity to do so.

Ubisoft’s shooter will be free to play for three days on PC, beginning at 10 AM PST on December 15 and running until 1 PM on December 18. Preloading is now underway through Uplay.

Play The Division for Free on PC This Weekend

You’ll have access to the full base game and the various content updates, some of which have been quite substantial. DLC, however, is not included–you’ll still need to play to check out any of that content.

Should you decide to purchase the full game, you’ll be carry over to any progress you making during the free weekend. Uplay will sell the game at half price during the event, bringing it down to $25 (or $45 for the Gold edition that includes the season pass).

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Doom's Last Expansion Arrives Early, Adds New Maps, Demon, and Grenade Launcher

Bloodfall, the third and final expansion for id Software’s Doom, launched today for PlayStation 4, Xbox One, and PC. This is ahead of schedule; Bethesda said it’s in the festive spirit so it launched the content early as a holiday gift of sorts.

The expansion, which is included with Doom’s $40 season pass or can be bought for $15 on its own, adds three new maps, a new grenade launcher, another Demon, and the Cultist armor set.

The new maps are called Empyrian, Boneyard, and Outbreak; here are their official descriptions:

  • Empyrian – Fight in an ageless colosseum held aloft by opposing energies, as the gilded battlements slowly crumble
  • Boneyard – Battle in the outer realm of Hell, where the landscape is made entirely of demon flesh, teeth, and bone
  • Outbreak – Engage in intense combat throughout a UAC facility transformed after underworldly science breaks free from containment

The grenade launcher can bank grenades off walls, while its secondary fire is a smoke grenade that you can use to stay out of sight. The new demon is called Spectre Pinky. “As the fast and heavily armored Pinky demon with Spectre abilities, stalk your enemies with invisibility, or bull rush to insta-gib all in your path,” Bethesda said.

Bloodfall also adds new hack modules that include the following:

  • Extra Protection
  • Gain Extra Armor per Health Pickup
  • Augmented Healing
  • Gain Extra Health per Health Pickup
  • Glory Sight
  • Highlight enemies that can be Glory Killed from farther away

There is also new equipment in the form of lateral thrusters that provide a quick boost to your movement to help stay out of your enemy’s crosshairs. Finally, there are 15 new customization patterns and colors added with the Bloodfall update. Here’s a look at some of what’s available:

Doom's Last Expansion Arrives Early, Adds New Maps, Demon, and Grenade Launcher

A double XP weekend event has kicked off to celebrate Bloodfall’s release. Players will be doubly rewarded in multiplayer now through Monday, December 19 at 12 PM ET.

Doom’s two previous paid expansions are Unto the Evil and Hell Followed. id Software has supported the game with free updates, too, including a recent one that lets you play against bots.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

For Honor Closed Beta Coming, Here's How to Sign Up

A closed beta for Ubisoft’s swordfighting game For Honor will launch in January 2017, the publisher announced today. You can register for a chance to play the beta here on For Honor’s website.

Also on that website you can pledge your allegiance to one of the game’s three factions, either Vikings, Knights, or Samurai. This ties into a promotion called War of the Factions. When the beta goes live, Ubisoft will track multiplayer progress for all platforms and the different factions.

When the beta wraps up, everyone who participated will receive a reward in the form of a badge for their faction, while players aligned with the winning faction will get something extra. This item was not disclosed.

The For Honor beta will let you choose from 12 different heroes across the three factions. The upcoming closed beta follows an alpha testing period earlier this year.

Ubisoft shared more details about two of the Heavy-class heroes and a new Assassin fighter. The full descriptions, written by Ubisoft, follow below.

Players can charge into battle with a cast of 12 unique heroes across the three Factions. Today, Ubisoft showcased two new Heavy heroes, the Samurai Shugoki and the Viking Warlord, and a new Assassin, the Knight Peacekeeper, which offer even more depth to the competitive multiplayer experience:

  • Peacekeeper (Assassin): Selected from the desperate, the humbled or the devoted, they are sworn to secrecy by unbreakable oaths. Quick and lethal, they fight with a short sword in one hand and a dagger in the other. Peacekeepers are the deadliest duelists of all Assassins, capable of winning a fight before their enemy even knows they are here.
  • Shugoki (Heavy): Once the guardians of the Samurai, they have become as family. Massive and fierce, their weapon of choice is the kanabo, a huge stick that they only can wield efficiently. The Shugoki might not have the same agility as the other Samurai, but their rock-like resistance and demon-like strength make them an unavoidable force on the battlefield.
  • Warlord (Heavy): Warlord is a name from an ancient Viking tradition, a name that is earned by only the true leaders in combat, those who are ready to spend their whole life servicing all who need it. Warlords’s shields are as versatile as they are strong and their sword, while simple in design, is sharp and deadly.

Finally, Ubisoft announced a new For Honor metagame feature called Faction War. This is a “persistent cross-platform conflict” between the three factions. Here’s how it works:

“Players begin by pledging their sword to the faction of their choice. Every multiplayer battle in For Honor impacts the world as players earn War Assets based on their personal performance in matches,” Ubisoft said. “These War Assets can be deployed and spent helping players conquer and defend territories. Every match makes a difference as all players contribute to the glory of their faction during each 10-week competitive multiplayer season. Once the season ends, all For Honor players will receive rewards based on the rank of their faction. At the end of each season the Faction War resets and resumes after an off-season period.”

Learn more at the For Honor website.

For Honor is due to launch on PS4, Xbox One, and PC on February 14, 2017. For more, check out GameSpot’s just-published preview video above.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

The Order 1886 Dev's Next Game Is Coming Very Soon

The Order: 1886 developer Ready At Dawn has announced the release date of its next game, Deformers. The food-based arena combat game will launch February 14, 2017 on PS4, Xbox One, and PC.

The multiplayer party game was first revealed in June, before a new trailer showing off some of the game’s combat dropped in September. Little else is known about the game, save for its frantic action and the ability to use powerups to get the jump on your friends (enemies), plus the fact that you can play in offline or online multiplayer matches.

Deformers will arrive almost exactly two years after Ready At Dawn’s last game, The Order: 1886. Just recently, the developer insisted that The Order: 1886’s IP “has a future.” The company’s chief executive had previously stated that “The Order was never written as a one-off story.”

We weren’t the biggest fans of the Victorian shooter here at GameSpot, with critic Kevin VanOrd awarding it a 5/10. He called it “the face of mediocrity and missed opportunities.” For more, check out our full The Order: 1886 review.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Dishonored 2 Update Given Release Date, Adds Interesting New Game Plus Mode

The next Dishonored 2 update will arrive on December 19 and introduces the long-awaited New Game Plus mode, publisher Bethesda has announced. The update will launch on PlayStation 4, Xbox One, and PC, but a beta version is available now for those on PC.

The mode allows players to use both Emily Kaldwin and Corvo Attano’s abilities in a single playthrough. Previously, the game asked players to pick between the two characters, who have unique skills exclusive to them.

“Unlocked once you complete the game as either Emily or Corvo, New Game Plus lets you begin anew as either character with access to each hero’s full suite of abilities plus all the Bonecharm Traits and Runes collected from your previous playthrough that you can re-assign to choose the powers you want,” reads a press release.

Bethesda has said “more options to customize” the Dishonored 2 experience will arrive in January. These include the much-requested Mission Select option and a custom difficulty setting that lets you “further tailor to your playstyle and adjust the challenge based on a wide array of settings.”

Since its launch, Bethesda and developer Arkane Studios has been addressing performance issues on the PC. Game director Harvey Smith said these issues arose despite exhaustive testing of the game.

“There were certain combinations of things that we just didn’t expect, despite extensively testing the game; very high-end CPUs with low-end GPUs, and older drivers, things like that,” Smith explained. “I’m a PC gamer. There is nothing like running on a super high-end PC. But it’s also the most varied platform to support. It’s way, way more complicated than consoles.”

In his Dishonored 2 review, critic Scott Butterworth was very positive about the game.

“If you use your powers creatively and judiciously, you can be in complete control. It feels exceptionally empowering, especially since when you mess up, you realize your enemies really are smart and powerful enough to kill you quickly,” he said.

“Dishonored 2 might lack challenge in its later levels, but the basic tools are a joy to play with regardless. And with two characters and two basic play styles to choose from–both of which noticeably impact the story and the world as you go–there’s a lot of longevity to be wrung from the campaign.”

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Skyrim, Fallout 4 Director Going Into Gaming Hall of Fame

Having already received a Lifetime Achievement award, it’s now been confirmed that Bethesda’s Todd Howard will be inducted into a highly regarded gaming Hall of Fame.

The Skyrim and Fallout 4 director has been named as the 22nd inductee to the Academy of Interactive Arts & Science’ Hall of Fame. He’ll receive the award at the DICE Awards in February 2017.

Skyrim, Fallout 4 Director Going Into Gaming Hall of Fame

“I know that many of us in the industry have spent countless hours enthralled in the vast, open worlds that Todd has created,” AIAS president Mike Fischer said in a statement. “He’s made us all reconsider the player-game relationship and extended the storytelling possibilities of our medium.”

As a college student in the early ’90s, Howard literally knocked on Bethesda’s door to ask for a job. He officially started with the company in 1994, and The Terminator: Future Shock was his first credit at Bethesda.

He was a designer on The Elder Scrolls II — Daggerfall (1996) and then became a project lead for 1998’s The Elder Scrolls Adventures: Redguard, before continuing with the franchise with The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Skyrim.

The D.I.C.E. Awards ceremony will be held on February 23, 2017 in Las Vegas. Another Bethesda veteran, marketing executive Pete Hines, will present Howard with the award at the show.

“Todd’s impact on his studio, our company, and the gaming industry as a whole has been truly remarkable,” Hines said. “When you look at the very best game developers of all time–the 21 members of the AIAS Hall of Fame–I think Todd deserves to have his name right alongside of them as the best of the best.”

Previous AIAS Hall of Fame recipients have included people like Hideo Kojima, Leslie Benzies, Tim Sweeney, Gabe Newell, Shigeru Miyamoto, and BioWare founders Greg Zeschuk and Ray Muzyka.

The nominees for the DICE Awards have not been announced yet. DICE stands for Design, Innovate, Communicate, Entertain and is not connected to the Battlefield developer DICE.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

17 Years Later, Age of Empires 2 Getting Another Expansion Soon

Microsoft’s PC RTS Age of Empires II HD is getting a new expansion–and you don’t have to wait very long to play it. The Rise of the Rajas expansion launches on December 19, with preorders now available, Microsoft explained on the Age of Empires website.

17 Years Later, Age of Empires 2 Getting Another Expansion Soon
17 Years Later, Age of Empires 2 Getting Another Expansion Soon17 Years Later, Age of Empires 2 Getting Another Expansion Soon17 Years Later, Age of Empires 2 Getting Another Expansion Soon17 Years Later, Age of Empires 2 Getting Another Expansion Soon17 Years Later, Age of Empires 2 Getting Another Expansion Soon17 Years Later, Age of Empires 2 Getting Another Expansion Soon

Rise of the Rajas comes with four new civilizations, a new map type, and more. It’s set in southeast Asia and in addition to the new content, it comes with “performance upgrades” that have been in test for the past few months. Multiplayer matches should now be “much more stable,” while a “restore” feature has been added that lets you pick up where you left off if you get disconnected for any reason.

You can take a look at the full list of civilizations below, as posted on Steam:


  • Assemble the largest empire in the history of southeast Asia through a legion of Battle Elephants that can demolish the most powerful of defenses. The Burmese unique unit is the Arambai, a ranged cavalry unit with a deadly but low accuracy attack.


  • Construct the largest religious monument in the world and amass an immortal army of devastating siege weapons. The Khmer unique unit is the Ballista Elephant, a mounted scorpion that can be upgraded to fire two bolts simultaneously.


  • Conquer southeast Asia with the vast island empire of Malay and upgrade your docks to harbours which can shoot arrows. The Malay unique unit is the Karambit Warrior, an extremely cheap infantry unit that can quickly overwhelm its foes.


  • Lead your people to independence and wage guerilla warfare with an extremely powerful arsenal of ranged units. The Vietnamese unique unit is the Rattan Archer, a heavily-armored ranged unit that is effectively impervious to enemy archer attacks

The four campaigns, which are fully voiced, include Gajah Mada, Suryavarman, Bayinnaung, and Le Loi. There are two new generic units, including the Battle Elephant and the Imperial Skirmisher, while the five new new maps include things like rainforests and beaches. “The new amphibious terrain can be built on and both land units and ships can pass through it. This new terrain type is featured on each of the five new random maps,” Microsoft said.

Rise of the Rajas also comes with the following:

  • Improved AI
  • 5 New Random Maps
  • 5 New Special Maps
  • 5 New Real World Maps
  • 13 New Terrains
  • New Scenario Editor Objects
  • Spectator Mode

Developer Forgotten Empires will share more details about the expansion every day on its blog leading up to launch. Here’s a meme that Microsoft released showing off the new Battle Elephants:

17 Years Later, Age of Empires 2 Getting Another Expansion Soon

Age of Empires II HD came out in 2013. An expansion called The Forgotten came out later that year, followed by The African Kingdoms in 2015. The original Age of Empires launched in 1999.

For more coverage of Age of Empires II: HD check out GameSpot’s review.

This article is automatically posted by WP-AutoPost Plugin

Source URL:

Xbox One Is the First Console to Support Dolby's 3D Sound Technology, Atmos

After confirming it earlier this year, Microsoft today officially announced that bitstream audio pass-through, including Dolby Atmos, will be available on Xbox One and Windows 10 PCs next year.

Dolby Atmos is an audio feature that claims to offer more precise sound. “You can hear where your allies and enemies are in three-dimensional space, Dolby gaming director Spencer Hooks said in a post on the Xbox Wire. “Snipers on the roof? You’ll hear them over your left shoulder and know where to aim to take them out. The same goes for an attacker with a jet pack hovering behind you.”

Xbox One Is the First Console to Support Dolby's 3D Sound Technology, Atmos

The Xbox One is the first gaming console to support Dolby Atmos. Hooks said developers are “excited about using the new capabilities to make their games richer and more engaging.” You will need a Dolby Atmos-supported speaker system or soundbar to hear the benefits. Alternatively, it will work with “virtually any pair of headphones,” Hooks said.

Xbox Insiders can try out Atmos support via the Blu-ray player right now. It will become available for everyone across Xbox One and PC sometime in 2017, possibly as part of the Creators Update.

“At team Xbox, we are all gamers first, and bringing Dolby Atmos support to Xbox One and Windows 10 gaming next year will bring you even further inside the action and sound of your favorite titles,” Xbox platform engineering boss Mike Ybarra said. “A big thank you to the team at Dolby for their partnership; we’re excited to share more with the Xbox community next year.”

Microsoft also confirmed today that the bespoke bitstream pass-through feature is out now on Xbox One for Insiders. “This feature enables all Xbox consoles to pass Blu-ray audio data untouched to a user’s audio equipment, allowing your audio receiver or other audio device to produce a high quality, immersive sound experience,” Microsoft said, adding that this was a top-requested feature.

Detailed instructions for how to enable bitstream pass-through on Xbox One are available here.

This article is automatically posted by WP-AutoPost Plugin

Source URL: